Announcement: Complete Details Unveiled for Call of Duty: Black Ops 6 and Call of Duty: Warzone Season 04!

Clash mode introduces new features including Buy Stations with various purchasable items like Armor Plates and Killstreaks. A notable field upgrade is the Door Barricade, which secures access points during combat. The Hand Cannon Killstreak, a high-powered pistol, adds rare loot options. SAM Turrets allow players to target aircraft for $1,500. Additionally, train carriages serve as cover, while UAV Towers pin enemy movements for $2,000. The mode also features five color-coded Powerups granting temporary advantages, enhancing gameplay with benefits like health regeneration, speed boosts, and weapon reloads during matches, especially in Power Surge Events.

In addition to the previously discussed new Search and Destroy Contract, Clash is packed with features exclusive to the mode. Here’s a comprehensive overview of what you can expect:

Buy Stations (Clash Mode only): Look for Buy Stations distributed throughout the Clash map, largely divided by each team’s operational area. Portable Buy Stations are also accessible during the Firesale In-Match Event. Here’s what you can purchase:

  • Armor Plate: $500
  • Munitions Box: $1,000
  • Trophy System: $1,500
  • Counter UAV: $3,000
  • Sentry Turret: $3,000
  • Hand Cannon: $4,000
  • Bunker Buster: $4,000
  • Cluster Strike: $4,000
  • Precision Airstrike: $6,000
  • Specialist Perk: $10,000

New Field Upgrade: Door Barricade (Clash Mode at Season Launch): Enhance control over access points during intense mid- or close-quarter combat and hinder enemy advances with the Door Barricade.

Attach a barricade to either a single or double door, secured with a robust lock that remains visible on both sides, preventing unauthorized access. The barricade can only be removed by the Operator or squadmates who placed it, or destroyed, typically using explosives, though gunfire and melee strikes are also viable options.

Look for the Door Barricade as loot in Battle Royale and Battle Royale Casual Modes, available through the new Care Package Killstreak, all coming in Mid-Season.

New Killstreak: Hand Cannon (Clash Mode at Season Launch): This powerful pistol Killstreak, initially available in Multiplayer during Season 01, can be found in ground caches as rare loot. While it has a slow rate of fire and limited ammunition, it boasts excellent handling and improved accuracy for hip fire, allowing for quicker shooting speeds.

Anticipate finding the Hand Cannon in Battle Royale, Battle Royale Casual, Resurgence, and Plunder Modes through the new Care Package Killstreak, all set for Mid-Season.

Feature: SAM Turrets (Clash Mode only): Chopper and drone pilots should take note; Clash mode maps include SAM Turrets positioned strategically throughout the environment. Spend $1,500 of in-match cash to activate these anti-air missile systems, usable up to four times to target aircraft and drones in the vicinity. If you’re piloting a helicopter and come under fire from a SAM, it’s time to deploy flares to counter the incoming missiles!

Train (Clash Mode only): If a Clash map includes a segment of the extensive circular railroad track that the train traverses, this massive engine and its loot-filled carriages will be parked, offering additional cover and looting opportunities.

UAV Towers (Clash Mode only): With $2,000 in-match cash, teams can travel to and capture several scattered UAV Towers, allowing them to ping enemy movement within the local area.

Clash Mode Powerups

Clash Mode introduces five uniquely colored in-match Powerups that activate automatically upon acquisition. Available as potential loot drops or sometimes discovered as dropped loot near the bodies of fallen enemy Operators, these Powerups are color-coded and provide temporary advantages to the Operator who collects them. All five can be obtained in a single match, and expect a notable increase in available Powerups if the in-match Power Surge Event triggers (typically in the concluding stages of a match). Here’s what each of the five Clash Powerups offers:

  • Hunter (Red Aura): Reveals enemies and allies in red and blue respectively, with allies visible through walls. Grants Tracker and High Alert Perks.
  • Speed Boost (Yellow Aura): Prevents fall damage and provides roughly a 20 percent increase to your movement speed.
  • Regeneration Aura (Green Aura): Restores health and armor at approximately 20 percent per second, benefiting allies within a small radius around you as well. The effect does not stack.
  • Double Down (Blue Aura): Rewards you with two points for each enemy Operator elimination instead of one.
  • Kill Mag (Purple Aura): Refills your current weapon magazine after a kill and speeds up your reload time.

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